The interface for operations applied to qubits. This is meant to serve as a
base interface, and there are no direct implementations.

C# | Visual Basic | Visual C++ |
public interface IQuantumOperation : ICoveObject
Public Interface IQuantumOperation _ Implements ICoveObject
public interface class IQuantumOperation : ICoveObject

All Members | Methods | ||||
Icon | Member | Description |
---|---|---|
![]() | Combine(IQuantumOperation) |
Combine two same sized operations into one.
|
![]() | GetOperationAndTargets()()() |
Get a string that shows the operations name and target. An example might
be something like "CNOT: Control = 0, Target = 2".
|
![]() | IsValidOperation()()() |
Is this a valid quantum operation? All quantum operations must be unitary,
so this allows for all operations to be checked before they are applied to
registers.
|
![]() | NumberOfQubitsOperatesOn()()() |
Returns the number of qubits that the operation operates on. For example
a CNot operation would return 2 since there are two qubits, target and control.
|
![]() | Tensor(IQuantumOperation) |
Tensor two operations into one combined one.
|
![]() | ToString()()() |
Get the string representation of the object
(Inherited from ICoveObject.) |